You're also free to start a new car anytime. Once your car is fully maxed out, your gameplay loop moves on to racing other people's ghost data which gives you a plethora of cosmetic options for your car, or you race other people for bragging rights, or you go through story mode again which unlocks the soundtracks of older iterations of the game which is worth it because the game's composer is Yuzo Koshiro. The gameplay loop consists of 60 story races throughout which your car gets progressively faster and handles better, starting with a car at 200-300 horsepower all the way to 815 horsepower. The racing mechanics itself really isn't that special since the gameplay hasn't really changed much since the original iteration back in 2003 (nor has the tier list of the cars). At least compared to the rest of them.Ĭlick to shrink.Wangan Midnight Maximum Tune's gimmick literally is the arcade experience. The last Ringedge-2 title was released in 2014.Įdit 2: Okay Namco ES3 is the newest board somewhat compatible, but boy is public information about that board not easy to come across. So it's not a shock that we would've found our way around it by now. So it's definitely not "recent arcade games", or at the very least, it's games still being released on older platforms.Įdit: Sega Ringedge-2 is the most recent board listed as compatible, and that's still 6 years old. The list of supported boards on that website are almost 10 years old now, the games linked in the OP range from about 6-8 years old. Why wouldn't you be able to run a game on a platform you've been able to emulate for over 10 years at that point? That was more of a result of SNK's continued use of the MVS platform over a decade after release. Emulation can and should happen as soon as possible, regardless of how you feel about it, because by the time it's actually functional from a mass user standpoint, it'll be a few years out anyway. Native resolution rendering for "Tetris The GrandMaster 3" has been increased to 1024x768.Can we not have the emulation = piracy argument again, we're barely 30 posts in.
Native resolution rendering for "Super Street Fighter IV Arcade Edition" has been increased to 1080p Native resolution rendering for "Street Fighter IV" has been increased to 1080p
Native resolution rendering for "King of Fighters XII" has been increased to 1080p Native resolution rendering for "BlazeBlue Continuum Shift" has been increased to 1080p Native resolution rendering for "Arcana Heart 3" has been increased by 4 times Added ability to select the screen resolution to "Arcana Heart 3" Added fix for graphics cards AMD / ATI in "Samurai Shodown: Edge of Destiny" Added support for the game "Super Street Fighter IV Arcade Edition" You can listen to music when choosing a game, if you place the desired wave file with the name of the game in the folder ". Personal settings of the game right from the GUI (freeplay, continue etc.) Support for any screen resolution for many games ArcadePC Loader is a frontend for Arcade-PC based games like Taito Type X/X+/X2 and other platforms like Examu (Arcana Hearts 3) and e-AMUSEMENT (Otomedius).